In einer aktuellen Pressemitteilung informiert REX Simulations über die Veröffentlichung neuer Hotfixes für REX 4 Texture Direct Service Pack 6, REX 4 Texture Direct with Soft Clouds Service Pack 6 und REX Soft Clouds Service Pack 3. Wer die eben genannten Produkt besitzt, kann die Updates hier im REX Forum herunterladen. Alternativ kann auch die Update-Funktion von REX benutzt werden, eine entsprechende Hinweismeldung sollte beim Start erscheinen. Unter „Weiterlesen“ haben wir die Neuerungen im Originalwortlaut eingebunden.
Wednesday, March 16, 2016
PHOENIX, AZ – REX SIMULATIONS is pleased to announce the release of the official Hotfixes for REX 4 Texture Direct Service Pack 6, REX 4 Texture Direct with Soft Clouds Service Pack 6, and REX Soft Clouds Service Pack 3.
Service Pack 6 – Hotfix 1 includes the following fixes and additions:
- Fixed the missing low-level cloud issue associated with Lockheed Martin’s Prepar3D v3.2.
- Fixed random theme generation and installation.
- Fixed popcorn cloud sizing issue within Lockheed Martin’s P3D v3.1 and v3.2.
- Fixed community texture water selection process.
- Added function to auto adjust P3D v3+ shader based upon cloud selection.
- Fixed no simulator selection error during texture installation issue.
Service Pack 3 – Hotfix 1 includes the following fixes and additions:
- Added automatic check for updates at start up.
- Fixed low-cloud missing issue for Lockheed Martin P3D v3.2.
- Added popcorn cloud fix for P3D v3.1 and P3D v3.2.
- Added function to auto adjust P3D v3+ shaders based upon cloud selection.
Additional internal fixes and performance updates were included in each update. Users will be prompted to download the new update when they start either REX product, or they may click the “Check for Updates” button. Or users may download the latest updates from our support forum located at: http://www.realenvironmentxtreme.com/forums/index.php?/forum/22-fsx-p3d/